Program

Scratch Juniors

Six lessons exploring the Scratch programming environment — from the first sprite to a finished game and showcase.

Students explore the Scratch programming environment and become familiar with its main features — navigating the workspace and identifying sprites, the stage, the block palette and the coding area. From there they build interactive animations, games and projects of their own.

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Course lessons

  1. 🚀 Getting Started with Scratch

    The workspace, sprites, the stage, the block palette and the coding area.

  2. 🎨 Sprites, Costumes & Backgrounds

    Adding and customizing characters and scenes, and how costumes create animation.

  3. 🎮 Motion, Events & Animation

    Making sprites move and respond — the first genuinely interactive project.

  4. 🔁 Loops & Repeating Actions

    Repetition, and recognizing when duplicated blocks should become a loop.

  5. 🧠 Decisions with If Statements

    Conditional logic that lets a project behave differently depending on what happens.

  6. 🏆 Final Project Showcase

    The course ends with a capstone game built by each student — including a title screen, a scoring system and sound — which they then present to the group.

Lesson resources